Cara is a game about a girl with a broken heart, and in order to become whole again, she must confront her inner demons, and push herself to make her life better. It is a game that involves both narrative and platforming elements.

Made for GGJ 2020 in Sacramento, CA!

Credits: 

Casey Chen:  Narrative and Game Designer
Christian Albiar:  Composer / SFX
Gabby Martinez:  Character Artist 
Mike Henry:  Level Designer / Programmer
Trever Berryman:  Game Design / Narrative Design

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